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Author
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Topic: Script
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aaronicus Junior Member Posts: 23 From:f Registered: Jan 2001
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posted 02-04-2001 02:54 PM
Ok. I have another question.Say I use newcity.was and i out put under newcity.wad now, how do Input that into the script so i can play it. Do I put it under lets just now say uder city of the dead where it says data\city,107 do I change it to data\newcity,107? And then once I do that. How do I make it so the changes take effect? ------------------ I am all. IP: Logged |
Lorien Junior Member Posts: 12 From:Goole, E. Yorkshire, England Registered: Jan 2001
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posted 02-04-2001 03:15 PM
If you use newcity.was then you'll have to output to newcity.tom which will (after using tom2pc) give you newcity.tr4 (overwriting whatever newcity.tr4 you had previously.If you already played a level that was created using the newcity wad then it'll be accessible through the New Game menu... Lorien IP: Logged |
aaronicus Junior Member Posts: 23 From:f Registered: Jan 2001
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posted 02-04-2001 03:22 PM
How do I play a newcity.tr4 file? It doesn't show up on the new game screen. Just the normal ones. Not newcity.IP: Logged |
aaronicus Junior Member Posts: 23 From:f Registered: Jan 2001
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posted 02-04-2001 03:42 PM
how do I apply the changes to the script after i make them? Or am i even doing it right------------------ I am all. IP: Logged |
Colin Grigson Member Posts: 538 From:LONDON, ENGLAND Registered: Jan 2001
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posted 02-05-2001 09:01 AM
You need to add the info on newcity.wad under the level info for the others in script.txt, so the game can include it the script is as follows:[Level] Name= New City Horizon= ENABLED Layer1= 128,128,128,-8 ColAddHorizon= ENABLED LensFlare= 250000,-32000,110000,128,96,0 Puzzle= 1,Nitrous Oxide Feeder, $0004,$0300,$0000,$0000,$0000,$0002 Puzzle= 2,Car-Jack, $0000,$0400,$4000,$8000,$4000,$0002 Puzzle= 4,Roof Key, $0000,$0300,$4000,$d000,$b000,$0002 Puzzle= 5,Weapon Code Key, $0000,$0200,$8000,$c000,$0000,$0002 Puzzle= 8,Mine Detonator, $0008,$0400,$8000,$0000,$0000,$2002 PuzzleCombo= 1,1,Valve Pipe, $0004,$0300,$0000,$0000,$0000,$000a PuzzleCombo= 1,2,Nitrous Oxide Cannister, $0002,$0300,$0000,$0000,$0000,$0002 PuzzleCombo= 2,1,Car-Jack Body, $0000,$0400,$4000,$8000,$4000,$0002 PuzzleCombo= 2,2,Handle, $0000,$0300,$4000,$8000,$4000,$0002 PuzzleCombo= 8,1,Mine Detonator Body, $0008,$0400,$8000,$0000,$0000,$0002 PuzzleCombo= 8,2,Mine Position Data, $0004,$0280,$8000,$c000,$0000,$0002 Puzzle= 1,Nitrous Oxide Feeder, $0004,$0300,$0000,$0000,$0000,$0002 LoadCamera= 40900,498,36177,42256,-666,37727,51 Level= DATA\NEWCITY,102 Put that in your script.txt (you should have got an un-dated version when u downloaded the wad, then convert this into a dat file - get easylife.zip from the link at the bottom of this message which will do the conversion and file copying for you. Col. ------------------ www.tombraider-customlevels.fsnet.co.uk IP: Logged |
Reb@Eidos Administrator Posts: 290 From: Registered: Nov 2000
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posted 02-07-2001 04:13 PM
Did you read the README when you downloaded newcity.wad????????? It tells you which files to place where in order to play the new level. (the new script files were included in the download) Also, in the manual you will find directions for making script changes.....IP: Logged | |